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Writer's pictureJackit K

Weekly Vlog 9/25/23

A bit delayed of a vlog, but it's a long weekend for me so today already felt like a Sunday. Been pretty busy early on in the weekend so that's the story I'm sticking to. Besides I have some pretty big things to share, part of the reason I delayed the blog was to keep to true to my word, so let's dive right into it.


Golden Sun projects

I did it, I released a public release of the Golden Sun project I made for the Golden Sun game jam. Sadly, I didn't get around to making a video or any sort of fanfare to go with said release, but I'm not ruling out doing later quite yet. In fact, in fact it might make good material for future videos or streams. Let me get more into what it is and you'll see what I mean.


The Golden Sun Challenge pack is a bundle of patches all in one package to allow you to tailor your own Golden Sun Challenge Run. There is a variety of challenge types to choose from and some can even be combined together. You could run through the game with restrictions to your summons. Make your own limited party or even solo run with the Death Charm patch. Or run through the game with access to only one elemental type via the Mono Fire or Mono water patches. I would recommend checking out the release page on Github or itch.io for details on the challenge types on how to set it up.

Releases · JackitK/GS-Challenge-Pack (github.com)


While this challenge pack may not have the depth of a full blow ROM Hack, like Dawn of Djinn, it makes up for it with the wide variety of options. I even included a couple of community made quality of life patches to enhance the experience. Best part is that the Challenge Pack has room to expand to include even more options in the future. Probably not for a while since I really should shift focus back to Dawn of Djinn, but there's a few ideas I started that I'd love to come back to and finish someday.


With the variety of patches available, and the fact that some of them I'm polishing up more before releasing. Hopefully it's pretty clear now why I unintentionally stopped working on Dawn of Djinn for the past couple months.


Again, I'd like to eventually make some videos better showcasing the possibilities this challenge pack can offer. But I got much bigger priorities in the video making side for now. Like figuring out what I'm going to do for October's upload schedule.


Video and Stream plans for October

That's all for now. As much as I want to talk about my weekend because it was going so well. It's starting to get late, I'm getting tired, and I've probably already talked about it in the Game N Chill recording. Maybe next weekend will be less hectic and I'll have the time to ramble on about my own life for once. Take care.

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